Having myself witnessed what is now considered as the greatest moment in eSports' history (the Counter Strike Grand Final of the Electronic Sports World Championship Opposing the Danish team NoA and the Polish sensation Pentagram) I truly believe that Gaming can indeed be considered as a new chapter in global communication. Online gaming has brought closer people from the entire world around one passion "Competitive video-gaming"
The popularity of video-games in not something a sound mind would try to challenge, the gaming community worldwide has reached more than 250 Million users while it's a hobby which is only as old as boradband internet (8-9 years of existence)
The overall income from video-games sales in 2005 even exceeded that the Cinema Industry, before the Lords of The rings went on theatre.
Further more Gaming is a whole culture, with it's own terms and rules, it has gathered virtual communities from all over the world and has allowed people to meet and share their passions for their favorite games.
It is believed that within the next 15 years, eSports will be as notorious as regular sports, mainly due to the fact that no youngster in countries where video games are available will not have played at least once a video-game.
The gaming population went from the 8-15 years old, to 5-75 years old, with games being more and more open and less attached to the idea of childish.
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